namespace Dict.DataModel
{
    public class TableUnionFightGuard
    {
		/// <summary>
		/// UFGuardId
		/// </summary>
		public string UFGuardId;
		/// <summary>
		/// 模型名
		/// </summary>
		public string ModelName;
		/// <summary>
		/// 模型缩放
		/// </summary>
		public double ModelScale;
		/// <summary>
		/// 小地图图标
		/// </summary>
		public string IconRes;
		/// <summary>
		/// 武器Id
		/// </summary>
		public string WeaponId;
		/// <summary>
		/// 身高
		/// </summary>
		public double Height;
		/// <summary>
		/// 守卫名字
		/// </summary>
		public string GuardName;
		/// <summary>
		/// 坐标
		/// </summary>
		public string Position;
		/// <summary>
		/// 
		/// </summary>
		public double WanderR;
		/// <summary>
		/// 
		/// </summary>
		public double WanderSpeed;
		/// <summary>
		/// 
		/// </summary>
		public double WanderRestTime;
		/// <summary>
		/// 
		/// </summary>
		public double AlertR;
		/// <summary>
		/// 
		/// </summary>
		public double PursureR;
		/// <summary>
		/// 
		/// </summary>
		public double PursureSpeed;
		/// <summary>
		/// 
		/// </summary>
		public double ReturnSpeed;
		/// <summary>
		/// 朝向
		/// </summary>
		public double Angle;
		/// <summary>
		/// 半径
		/// </summary>
		public double Range;
		/// <summary>
		/// 自己方点击说话
		/// </summary>
		public string Say;

    }
}

    